Lint Corrected check for 0px values in style XML elements. Post as a guest Name. As the standalone sdk manager has been deprecated in favor of studio builtin sdk manager, there's a workaround to get back the standalone sdk manager. Windows Live Mail and everything you need to know to make the switch from It's clean, sharp design feels right at home on your desktop. SDK Tools, Revision Settings are now automatically saved, no need to click "Apply".
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Updated draw9patch tool to allow easier changing of markers.
SDK Tools release notes
Fixed memory leaks in emulator system. Fix rendering issue when using emulator scaling see more.
The SDK Tools now support the use of library projects during development, a capability that lets you store shared Android application code and resources in a separate development project. Android Emulator is removed from this package and moved to a different SDK directory.
Emulator now uses CPU acceleration on x86 emulator system images by default. Fixed issue with Lint ServiceCast check and fully qualified class names. Improved support for GLES 2. Fixed a problem where the Android Virtual Device Manager could not create new virtual devices.
Improved incremental builds, so that resource compilation runs less frequently. Did you solve it?
Added support for setting the storage size on emulators using Android 4. Builds no longer run when you edit strings or layouts unless you add a new id and no longer run once for each library project. Do you need some other answer? You can open it from your SDK path which in my case is C: Upgrading from SDK Tools r7: In my case AVD Manager.
But once you know it's easy. As the years go by, email stands strong. Split the ProGuard configuration file has been in half, with project specific flags kept in project and the generic Android flags distributed and updated with the tools themselves.
SDK Tools release notes | Android Developers
Fixed an issue with the x86 emulator that caused Google Maps to crash. Removed warnings about missing classes before a build.
Even I had this issue when I updated to Android Studio 2. You can then reference the library project from other Android projects and, at build time, the tools compile the shared code and resources as part of the dependent applications. All avdtargetand device commands sttandalone work as before. Fixed android update project Issue Added the ability for the emulator to send basic crash reports.
Changed how library projects are built. Fixed Java finding script to look for the currently supported version of Java 1.
So, you will need to install at least one platform version. Asked 2 years, 2 months ago. Issue Fixed a problem with long path values on Windows platforms. WakeLock and manifest issues. Adds support for standapone files in library projects.
Added experimental support for multi-touch input by enabing the emulator to receive touch input from a USB-tethered physical Android device. Build Fixed problem where test projects did not have access to the full classpath of tested projects, including Library Projects and third-party jars.
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